Profile
Visual Effects Supervisor with 20+ years’ experience delivering feature films, episodic TV, and commercials. Proven success managing budgets of up to $3M, supervising teams of 80+ artists, and coordinating 900+ VFX shots per project across multiple vendors worldwide. Skilled at bridging the gap between filmmakers and post-production, providing on-set problem-solving, and ensuring delivery of complex sequences on time and within budget.
Credits include The Expendables franchise, The Legend of Hercules, The Protégé, Hunter Killer and London Has Fallen.
Skills Summary
- VFX script breakdown, shot planning & technical design, previz/postviz design and supervision
- Budgeting & cost control (pre-production & post-production) – managed budgets up to $3+ million
- Team leadership & mentoring (led teams of up to 80)
- On-set supervision: real-time problem solving, MoCap and plate shooting direction, set surveying, HDRI and other tech data capture
- Vendor & multi-studio collaboration across up to 12 vendors
- Production pipeline optimisation & asset management
- Software: Autodesk Maya, Massive, Foundry Nuke, Adobe Photoshop and Illustrator, Autodesk Flow Production Tracking (ShotGrid), DaVinci Resolve/Fusion, Unreal Engine
Professional Experience
Freelance VFX Supervisor — Aug 2024–Present
Production and On-Set VFX Supervisor for Lucky Strike (feature, in postproduction) – Oct. 2024 – Apr. 2025.
- Designed VFX strategy with the director and producers, from pre-production through final delivery.
- Supervised on-set VFX shoots, data capture, and technical setups, solving issues in real time to keep production on schedule.
- Oversaw deliverables from vendor to ensure consistency and shot quality across sequences.
Worldwide FX (WWFX), Sofia — Apr 2001–Jul 2024
Roles: 3D Artist → In-House VFX Supervisor → On-Set & Production VFX Supervisor
- Supervised VFX on over 40 feature films and TV series including The Protégé, Memory, The Expendables franchise, The Legend of Hercules, Olympus Has Fallen, London Has Fallen, and Hunter Killer.
- Created shot breakdowns and VFX solutions that balanced creative goals with budget and schedule.
- Directed on-set VFX work – plate shoots, mocap, HDRI, and full set data capture – while solving real-time production challenges to avoid delays.
- Managed budgets up to $3M, teams of 80+ artists, and coordinated delivery of up to 900+ shots per project across multiple vendors.
- Developed previz and postviz sequences, technical bids, and vendor packages to support storytelling and production planning.
- Built and scaled in-house teams for both pre- and post-production, improving delivery timelines and consistency across studios.
- Worked closely with directors, producers, and executives from pre-production through DI, ensuring creative intent was met.
- Mentored junior artists and coordinators, keeping teams motivated and communication clear under tight deadlines.
Selected Credits (Highlights)
- The Protégé (2021) — Led 50+ artists across 4 vendors; oversaw 390+ shots delivered on schedule.
- Memory (2022) — Directed all VFX from previs to DI delivery. Led 20+ artists across 2 vendors; oversaw 350+ shots delivered on schedule. Ensured seamless delivery for studio execs.
- London Has Fallen (2016) — Supervised complex destruction sequences; directed data capture across multiple sets.
- The Legend of Hercules (2013) — Directed all VFX from previs to DI delivery; coordinated with the producers and director to maintain director’s creative vision within the budget and under tight timelines. Supervised 900+ VFX shots with a blended team of in-house and outsourced vendors; integrated multi-vendor workflows.
- The Expendables 2 & 3 (2012, 2014) — Coordinated large-scale action sequences, green screen setups, and heavy CG integration across multiple shooting locations; supervised on-set data acquisition.
- Hunter Killer (2018) — Designed water/underwater animation and simulation pipelines.
Earlier credits (2002–2011): Conan the Barbarian, The Expendables, The Fourth Kind, Rambo, Automata, Survivor, Bullet Head, Mechanic: Resurrection.
(Full list available on IMDb.)
Employment History
Freelance
August 2024 – present
- Production VFX Supervisor and on-set supervisor for Lucky Strike (Oct. 2024 – Apr. 2025)
- On-set VFX Supervisor for Xbox Ex-Boxer Commercial (Aug. 2025)
Worldwide FX – Sofia, Bulgaria
April 2001 – July 2024
3D Artist, In-House VFX Supervisor, On-Set VFX Supervisor and Production VFX Supervisor with experience on over 50 projects, including feature films, TV shows, and commercials.
Education
University of Gabrovo (Bulgaria)
Master Degree in Computing and Automation
Work History / Credits
|
Production |
Position |
|---|---|
|
Lucky Strike (in postproduction) |
Production VFX Supervisor; On-set VFX supervisor |
|
The Gray House (TV series) |
VFX Supervisor (WWFX) |
|
Helgoland 513 (TV series) |
VFX Supervisor (WWFX) |
|
Unwanted (TV series) |
VFX Supervisor (WWFX); Crowd Simulation Artist (Massive) |
|
Club Las Piranjas (TV series) |
VFX Supervisor (WWFX) |
|
Drift – Partners in Crime (TV series) |
VFX Supervisor (WWFX) |
|
Euphoria (Short) |
On-set VFX Supervisor (Bulgaria Locations) |
|
Die Geschichte der Menschheit – leicht gekürzt |
VFX Supervisor (WWFX); On-set VFX Supervisor (BG Locations) |
|
Memory |
Production VFX Supervisor; On-set VFX supervisor |
|
Funeral for a Dog (TV series) |
On-set VFX Supervisor (Bulgaria Locations) |
|
The Protégé |
Production VFX Supervisor; On-set VFX supervisor |
|
Pinky |
Production VFX Supervisor; On-set VFX supervisor |
|
Hunter Killer |
VFX Supervisor (WWFX) |
|
Bullet Head |
Production VFX Supervisor; On-set VFX supervisor |
|
Mechanic: Resurrection |
VFX Supervisor (WWFX) |
|
London Has Fallen |
VFX Supervisor (WWFX); On-set VFX supervisor |
|
Survivor |
VFX Supervisor (WWFX) |
|
Automata |
VFX Supervisor (WWFX) |
|
The Expendables 3 |
VFX Supervisor (WWFX); On-set VFX supervisor |
|
The Legend of Hercules |
Production VFX Supervisor; On-set VFX supervisor |
|
Killing Season |
VFX Supervisor (WWFX) |
|
Olympus Has Fallen |
VFX Supervisor (WWFX) |
|
The Expendables 2 |
VFX Supervisor (WWFX); On-set VFX supervisor |
|
Assassin’s Bullet |
VFX Supervisor (WWFX) |
|
Conan the Barbarian |
VFX Supervisor (WWFX); Crowd Simulation Artist (Massive) |
|
The Expendables |
VFX Supervisor (WWFX) |
|
The Fourth Kind |
Production VFX Supervisor; On-set VFX supervisor |
|
Ninja |
Crowd Simulation Artist (Massive) |
|
Command Performance |
Crowd Simulation Artist (Massive) |
|
The Code |
3D Lead Artist |
|
Private Valentine: Blonde and Dangerous |
VFX Supervisor (WWFX) |
|
Roman Mysteries (TV series) |
On-set VFX supervisor |
|
Day of the Dead |
Production VFX Supervisor; On-set VFX supervisor |
|
Rambo |
VFX Supervisor (WWFX) |
|
Attack of the Gryphon |
Production VFX Supervisor; On-set VFX supervisor |
|
Wicked Little Things |
Production VFX Supervisor; On-set VFX supervisor |
|
The Contract |
Production VFX Supervisor; On-set VFX supervisor |
|
End Game |
Production VFX Supervisor; On-set VFX supervisor |
|
Edison |
VFX Supervisor (WWFX) |
|
Submerged |
Production VFX Supervisor; On-set VFX supervisor |
|
Mansquito |
Production VFX Supervisor; On-set VFX supervisor |
|
Control |
3D artist/generalist |
|
Unstoppable |
VFX Supervisor (WWFX) |
|
Alien Lockdown |
Production VFX Supervisor; On-set VFX supervisor |
|
Air Marshal |
Production VFX Supervisor; On-set VFX supervisor |
|
Submarines |
Production VFX Supervisor; On-set VFX supervisor |
|
Alein Hunter |
VFX Supervisor (WWFX) |
|
Death Train |
3D artist/generalist |
|
Shark Attack 3: Megalodon |
3D artist/generalist |
|
Derailed |
3D artist/generalist |
|
Crocodile 2: Death Swamp |
3D artist/generalist |